Alex Bikfalvi
SimStream Documentation
DataSessionRecord.h
00001 #pragma once 00002 00003 class CDataSessionRecord 00004 { 00005 private: 00006 __uint32 index; 00007 00008 __uint32 host; 00009 __uint32 channel; 00010 bool multicast; 00011 bool playback; 00012 00013 __time timeClientStart; 00014 __time timeRecvStart; 00015 __time timePlayStart; 00016 __time timeClientFinish; 00017 00018 __time delayWait; 00019 __time delaySync; 00020 00021 __uint32 framesRecv; 00022 __uint32 framesPlay; 00023 00024 __uint32 framesSuccessI; 00025 __uint32 framesSuccessP; 00026 __uint32 framesSuccessB; 00027 00028 __uint32 framesFailI; 00029 __uint32 framesFailP; 00030 __uint32 framesFailB; 00031 00032 public: 00033 CDataSessionRecord() { } 00034 ~CDataSessionRecord() { } 00035 00036 void Set( 00037 __uint32 client, 00038 __uint32 channel, 00039 bool multicast, 00040 bool playback, 00041 __time timeClientStart, 00042 __time timeRecvStart, 00043 __time timePlayStart, 00044 __time timeClientFinish, 00045 __time delayWait, 00046 __time delaySync, 00047 __uint32 framesRecv, 00048 __uint32 framesPlay, 00049 __uint32 framesSuccessI, 00050 __uint32 framesSuccessP, 00051 __uint32 framesSuccessB, 00052 __uint32 framesFailI, 00053 __uint32 framesFailP, 00054 __uint32 framesFailB 00055 ); 00056 void Index(__uint32 index) { this->index = index; } 00057 void Write(FILE* file); 00058 };
Last updated: February 8, 2011